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salut am o mica problema cu /rentbike
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ProDj.FullGaming
sall scriu /rentbike cand ma urc intr-o bicicleta de la rent si nu porneste bicicleta nu pleaca dupa loc nimik
[pawn]new rentbike1,rentbike2,rentbike3,rentbike4,rentbike5,rentbike6,rentbike7,rentbike8,rentbike9,rentbike10,rentbike11,rentbike12,rentbike13,rentbike14,rentbike15,rentbike16,rentbike17,rentbike18,rentbike19,rentbike20,rentbike21,rentbike22,rentbike23,rentbike24;[/pawn]
[pawn] if(newcar == rentboat1 || newcar == rentboat2 || newcar == rentboat3 || newcar == rentboat4 || newcar == rentboat5 || newcar == rentboat6 || newcar == rentboat7 || newcar == rentboat8 || newcar == rentboat9 || newcar == rentboat10 || newcar == rentboat11 || newcar == rentboat12 || newcar == rentboat13 || newcar == rentboat14)
{
if (HireCar[playerid] != newcar)
{
format(string, sizeof(string), "~w~You can Rent this Boat~n~Cost: ~g~$%d~n~~w~To rent type ~g~/rentboat~w~~n~to get out type ~r~/exit",SBizzInfo[1][sbEntranceCost]);
TogglePlayerControllable(playerid, 0);
GameTextForPlayer(playerid, string, 5000, 3);
}
}
if(newcar == rentbike1 || newcar == rentbike2 || newcar == rentbike3 || newcar == rentbike4 || newcar == rentbike5 || newcar == rentbike6 || newcar == rentbike7 || newcar == rentbike8 || newcar == rentbike9 || newcar == rentbike10 || newcar == rentbike11 || newcar == rentbike12 || newcar == rentbike13 || newcar == rentbike14 || newcar == rentbike15 || newcar == rentbike16)
{
if (HireCar[playerid] != newcar)
{
format(string, sizeof(string), "~w~You can Rent this Bike~n~Cost: ~g~$%d~n~~w~To rent type ~g~/rentbike~w~~n~to get out type ~r~/exit",SBizzInfo[1][sbEntranceCost]);
TogglePlayerControllable(playerid, 0);
GameTextForPlayer(playerid, string, 5000, 3);
}
}
if(newcar == rentbike17 || newcar == rentbike18 || newcar == rentbike19 || newcar == rentbike20 || newcar == rentbike21 || newcar == rentbike22 || newcar == rentbike23 || newcar == rentbike24)
{
if (HireCar[playerid] != newcar)
{
format(string, sizeof(string), "~w~You can Rent this Bike~n~Cost: ~g~$%d~n~~w~To rent type ~g~/rentbike~w~~n~to get out type ~r~/exit",SBizzInfo[1][sbEntranceCost]);
TogglePlayerControllable(playerid, 0);
GameTextForPlayer(playerid, string, 5000, 3);
}
}
if(oldcar != 301)
{
if((housecar != oldcar && oldcar != 0) && (HireCar[playerid] != oldcar && newcar != housecar))
{
if(gLastDriver[oldcar] == playerid && oldcar != newcar)
{
gLastDriver[oldcar] = 300;
gCarLock[oldcar] = 0;
UnLockCar(oldcar);
}
}
}[/pawn]
SI COMANDA /RENTBIKE
[pawn]if(strcmp(cmd, "/rentbike", true) == 0)
{
if(IsPlayerConnected(playerid))
{
if(GetPlayerVehicleID(playerid) >= rentbike1 && GetPlayerVehicleID(playerid) <= rentbike24)
{
new hirefee = HireCost(GetPlayerVehicleID(playerid));
if(GetPlayerVehicleID(playerid) >= rentbike1 && GetPlayerVehicleID(playerid) <= rentbike24)
{
if(SBizzInfo[0][sbProducts] == 0)
{
GameTextForPlayer(playerid, "~r~Out Of Stock", 5000, 1);
return 1;
}
if(PlayerInfo[playerid][pPbiskey] == 0 && PlayerInfo[playerid][pPbiskey2] == 0)
{
GameTextForPlayer(playerid, "~w~No charge for the boss", 5000, 3);
TogglePlayerControllable(playerid, 1);
return 1;
}
if (GetPlayerMoney(playerid) < SBizzInfo[0][sbEntranceCost])
{
SendClientMessage(playerid, COLOR_GRAD2, " You dont have that much cash !");
return 1;
}
GivePlayerMoney(playerid,-SBizzInfo[0][sbEntranceCost]);
SBizzInfo[0][sbTill] += SBizzInfo[0][sbEntranceCost];
ExtortionSBiz(0, SBizzInfo[0][sbEntranceCost]);
SBizzInfo[0][sbProducts]--;
}
if(GetPlayerVehicleID(playerid) >= rentbike1 && GetPlayerVehicleID(playerid) <= rentbike24)
{
if(SBizzInfo[1][sbProducts] == 0)
{
GameTextForPlayer(playerid, "~r~Out Of Stock", 5000, 1);
return 1;
}
if(PlayerInfo[playerid][pPbiskey] == 1 && PlayerInfo[playerid][pPbiskey2] == 1)
{
GameTextForPlayer(playerid, "~w~No charge for the boss", 5000, 3);
TogglePlayerControllable(playerid, 1);
return 1;
}
if (GetPlayerMoney(playerid) < SBizzInfo[1][sbEntranceCost])
{
SendClientMessage(playerid, COLOR_GRAD2, " You dont have that much cash !");
return 1;
}
GivePlayerMoney(playerid,-SBizzInfo[1][sbEntranceCost]);
SBizzInfo[1][sbTill] += SBizzInfo[1][sbEntranceCost];
ExtortionSBiz(1, SBizzInfo[1][sbEntranceCost]);
SBizzInfo[1][sbProducts]--;
}
if(HireCar[playerid] != 299)
{
gCarLock[HireCar[playerid]] = 0;
UnLockCar(HireCar[playerid]);
SendClientMessage(playerid, COLOR_GREY, "You already rent a car,type /unrentcar to unrent previous car !");
return 1;
}
for(new i=0; i<MAX_PLAYERS; i++)
{
if(HireCar == GetPlayerVehicleID(playerid))
{
SendClientMessage(playerid, COLOR_GREY, " Someone rented this car !");
return 1;
}
}
HireCar[playerid] = GetPlayerVehicleID(playerid);
OnPropUpdate();
PlayerPlaySound(playerid, 1052, 0.0, 0.0, 0.0);
format(string, sizeof(string), "~w~Dont't Forget to ~r~/unrentbike~n~~g~/lock ~w~to lock your bike",hirefee);
SendClientMessage(playerid, COLOR_YELLOW, "Poti porni motorul acum!");
gEngine[playerid] = 0;
engineOn[GetPlayerVehicleID(playerid)] = false;
TogglePlayerControllable(playerid, 1);
GameTextForPlayer(playerid, string, 5000, 3);
}
}
return 1;
}[/pawn]
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